MOUSE GUARD

While this project didn’t come to fruition, it was still one of the coolest projects I’ve ever had the pleasure of working on. Unfortunately, it was shutdown due to the Fox/Disney merger, but I still worked on Mouse Guard for a few months, met a lot of cool people, and learned a lot about Virtual Production in Unreal Engine. Above is the demo reel that was created to green-light the $150 million budget.

Some articles:

Deadline - Wes Ball Reflects

Hollywood Reporter - Disney scraps Mouse Guard

Gizmodo - Mouse Guard Comic Movie is Dead